Class SpellInfo [-] [+]

Represents spell metadata used for behavior, targeting, attributes, mechanics, auras, and conditions.

Unlike SpellEntry, this class includes helper functions and logic used to determine spell behavior in-game. Used for checking if a spell is passive, area-targeted, profession-related, or has specific effects or auras.

Inherits all methods from: none

Methods

CanBeUsedInCombat

Returns true if the SpellInfo can be cast while in combat, false otherwise.

CanDispelAura

Returns true if the SpellInfo can dispel the specified aura SpellInfo, false otherwise.

CanPierceImmuneAura

Returns true if the SpellInfo can pierce through an immunity aura defined by the given SpellInfo, false otherwise.

CheckExplicitTarget

Returns true if the SpellInfo can be explicitly cast on the given [target] with the optional Item.

CheckLocation

Returns true if the SpellInfo can be cast in the specified location.

CheckShapeshift

Returns true if the SpellInfo can be cast while in the specified shapeshift form.

CheckTarget

Returns true if the target is valid for the SpellInfo.

CheckTargetCreatureType

Returns true if the SpellInfo can affect the Unit based on its creature type.

GetAllEffectsMechanicMask

Returns a combined mechanic mask of all effects for the SpellInfo.

GetAttributes

Retrieves the attributes of the SpellInfo based on the attribute type.

GetAuraState

Returns the aura state requirement for the SpellInfo.

GetCategory

Retrieves the category of the SpellInfo.

GetDispelMask

Returns the dispel mask for the SpellInfo.

GetEffectMechanic

Returns the mechanic of the specified effect index in the SpellInfo.

GetEffectMechanicMask

Returns the mechanic mask of a specific effect of the SpellInfo.

GetExplicitTargetMask

Returns the explicit target mask of the SpellInfo.

GetName

Returns the name of the SpellInfo

GetSchoolMask

Returns the school mask of the SpellInfo.

GetSpellMechanicMaskByEffectMask

Returns the mechanic mask for the SpellInfo based on an effect bitmask.

GetSpellSpecific

Returns the spell specific type of the SpellInfo.

HasAreaAuraEffect

Checks if the SpellInfo has an area aura effect.

HasAttribute

Checks if the SpellInfo has a specific attribute.

HasAura

Checks if the SpellInfo has a specific aura.

HasEffect

Checks if the SpellInfo has a specific effect.

IsAbilityLearnedWithProfession

Checks if the SpellInfo represents an ability learned with a profession skill.

IsAbilityOfSkillType

Checks if the SpellInfo represents an ability of a specific skill type.

IsAffectedBySpellMods

Returns true if the SpellInfo is affected by spell modifiers (e.g., talents, auras), false otherwise.

IsAffectingArea

Determines whether the SpellInfo affects an area (AOE - Area of Effect)

IsAllowingDeadTarget

Returns true if the SpellInfo allows casting on dead targets, false otherwise.

IsAuraExclusiveBySpecificPerCasterWith

Returns true if the SpellInfo is exclusive with the specified SpellInfo per caster, based on aura exclusivity rules.

IsAuraExclusiveBySpecificWith

Returns true if the SpellInfo is mutually exclusive with the specified SpellInfo due to specific aura exclusivity rules.

IsAutoRepeatRangedSpell

Returns true if the SpellInfo is an auto-repeat ranged spell (e.g., auto-shot), false otherwise.

IsAutocastable

Checks if the SpellInfo represents a spell or ability that can be set to autocast.

IsBreakingStealth

Returns true if the SpellInfo breaks stealth when cast, false otherwise.

IsChanneled

Returns true if the SpellInfo is a channeled spell, false otherwise.

IsCooldownStartedOnEvent

Returns a boolean indicating whether the cooldown has started on the event associated with the SpellInfo

IsDeathPersistent

Returns a boolean indicating whether the death is persistent for the given SpellInfo

IsExplicitDiscovery

Checks if the SpellInfo is an explicit discovery.

IsLootCrafting

Checks if the SpellInfo is related to loot crafting.

IsMultiSlotAura

Checks if the SpellInfo represents a multi-slot aura spell or effect.

IsPassive

Checks if the SpellInfo represents a passive spell or ability.

IsPassiveStackableWithRanks

Checks if the SpellInfo represents a passive spell or ability that is stackable with different ranks.

IsPositive

Returns true if the SpellInfo is considered a positive (beneficial) spell, false otherwise.

IsPositiveEffect

Returns true if the specified effect index of the SpellInfo is positive, false otherwise.

IsPrimaryProfession

Checks if the SpellInfo is related to a primary profession skill.

IsPrimaryProfessionFirstRank

Checks if the SpellInfo represents the first rank of a primary profession skill.

IsProfession

Checks if the SpellInfo is related to a profession skill.

IsProfessionOrRiding

Checks if the SpellInfo is related to a Profession skill or Riding skill.

IsRangedWeaponSpell

Returns true if the SpellInfo is a ranged weapon attack (e.g., shoot, throw), false otherwise.

IsRequiringDeadTarget

Returns a boolean indicating whether the SpellInfo requires a dead target

IsSelfCast

Checks if the SpellInfo represents a self-casting spell or ability.

IsSingleTarget

Returns true if the SpellInfo only affects a single target, false if it affects multiple or area targets.

IsStackableWithRanks

Determines if the SpellInfo represents a spell or ability that stack with different ranks.

IsTargetingArea

Determines if the SpellInfo represents a spell or ability that targets an area.

NeedsComboPoints

Returns true if the SpellInfo requires combo points to cast, false otherwise.

NeedsExplicitUnitTarget

Checks if the SpellInfo requires an explicit unit target.

NeedsToBeTriggeredByCaster

Checks if the SpellInfo requires to be triggered by the caster of another specified SpellInfo.

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