Method SpellEntry:GetRequiresSpellFocus [-] [+]
Returns the SpellFocus ID required to cast this SpellEntry.
Some spells require proximity to a specific game object (e.g., a brazier or altar).
Synopsis
spellFocusId = SpellEntry:GetRequiresSpellFocus()
Arguments
None.
Returns
number spellFocusId
Valid numbers: integers from 0 to 4,294,967,295.