Adds an Item to the loot of a GameObject. Requires a gameobject with loot_template set to 0.
itemGUIDlow = GameObject:AddLoot( entry )
itemGUIDlow = GameObject:AddLoot( entry, amount )
number entry
The entry of the Item.
Valid numbers: integers from 0 to 4,294,967,295.
number amount (1)
Amount of the Item to add to the loot.
Valid numbers: integers from 0 to 4,294,967,295.
number itemGUIDlow
Low GUID of the Item.
Valid numbers: integers from 0 to 4,294,967,295.
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