Method WorldObject:GetGroundZ [-] [+]
Returns the ground Z (terrain height) at the WorldObject's position
Synopsis
groundZ = WorldObject:GetGroundZ()
Arguments
None.
Returns
number groundZValid numbers: all decimal numbers.
Returns the ground Z (terrain height) at the WorldObject's position
groundZ = WorldObject:GetGroundZ()
None.
number groundZValid numbers: all decimal numbers.
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