Method PlayerBot.BotHasAura [-] [+]
Check whether the bot has an aura.
The second parameter may be a numeric spellId or a spellName string.
An optional third parameter can specify a Unit to check (defaults to the bot).
Synopsis
hasAura = Playerbot.BotHasAura( guidLow, spellIdOrName, target )
Arguments
number guidLowBot GUID low.
Valid numbers: integers from 0 to 4,294,967,295.
int32|strin spellIdOrNameSpell id or name.
nit|ni targetOptional unit to check.
Returns
boolean hasAura- See method description.